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TruMedia Networks is a software engineering firm focused on powering sports analytics platforms.

In the News

News about TruMedia and articles featuring TruMedia data and analysis.

Filtering by Tag: basketball

Dean Oliver previews Basketball Analytics Summit

Rafe Anderson

Our Dean Oliver previews this weekend’s SPEIA Basketball Analytics Summit, where he is a featured speaker:

“We live in a world that’s driven by data,” Oliver said. “Understand this a great opportunity to understand how data is actually making a difference in a very prominent industry that we’re all familiar with.”

Full article: Spectacular Magazine

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Dean Oliver on AI and machine learning in basketball

Rafe Anderson

Dean Oliver, TruMedia’s VP of Data Science, talked with Inside Science about the role of artificial intelligence and machine learning in basketball analytics.

“Even complex board games follow rigid rules, while basketball is fluid, with teams constantly adjusting and readjusting to each other. "There is no dominant strategy," [Oliver] said. "The game is far more robust."

Nor are programs like Bhostgusters meant to replace coaches. What they do, instead, is help coaches check their intuition about a play. "This is not telling the coach what to do. This is assisting the coach in his day-to-day job," Lucey said. "There's a limit on what data can do, because data doesn't capture everything a coach sees and smells."

Indeed, a coach's job is far more than drawing up plays. "The element of coaching that doesn't get played up as much as it should is the ability of the coaches to work with players, to motivate them, to get them to play together," Oliver said.”

Full article: Inside Science

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Rafe Anderson

TruMedia’s Dean Oliver talks to ABC News about HomeCourt, an iPhone app that analyzes jump shots.

“The concept that consumers can do large-scale data collection is one that is important in the AI/computer vision world. Doing this beyond [a] basic fitness app is something whose time has come.

But note that it is just 'data' collection, not analysis, not instruction. It uses complex analysis to collect data for users, but will it really make players better? That's to be determined. But getting consumers the data is a big step towards those applications."

Full article: ABC News

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